Updated: May 15
Torghast has been updated with Torments, a mechanic that acts as a soft timer that makes speed more important as you climb the Tower! The longer that you take on each Torghast floor, the harder it will be.
Table of Contents
Soft Timer and Break Rooms
In the Twisted Corridors (Random Torghast), Starting at ~Floor 10, you will receive one of six possible debuffs that act as a soft timer on each Torghast floor. This soft timer was briefly mentioned in Towelliee's interview with Paul Kubit. The longer you spend on these floors, the harder the rest of your run will become. This is to counteract the playstyle of always waiting for your cooldowns before you pull.
However, at the start of each floor, you now get a small safe area where you can change talents and prevents the soft timer from activating. In this area, you get a buff called Resting, which lasts until you leave the safe area, loot something or enter combat. This allows you to AFK or take a break during a run.
List of Torments
As each of these debuffs stack, the longer you take on each floor, the harder the floor will become. In Twisted Corridors, one of this Torments will be assigned randomly based on the zone you get assigned and it will stack for every floor that you climb. It's theorized that after 6 floors when you kill the boss, and the zone switches the debuffs will reset.
Torment: Might of the Upper Reaches The might of the Upper Reaches increases Physical damage taken by the target by 1% every 60 sec. This effect stacks.
Torment: Mort'regar's Echoes Remnants of Mort'regar increase magic damage taken by the target by 1% every 60 sec. This effect stacks.
Torment: Breath of Coldheart The breath of the Coldheart Interstitia decreases the target's damage done by 1% every 120 sec. This effect stacks.
Torment: Fracturing Forces The Fracture Chambers seeks out new prey, calling forth a Mawsworn Shadestalker every 30 sec while the target is not in combat. These minions have 20% increased health. This effect stacks.
Torment: Eye of Skoldus Skoldus' Eye is upon the target, calling forth Mawsworn Seekers every 45 sec while the target is not in combat. These minions have 10% increased health. This effect stacks.
Torment: Soulforge Heat Oppressive heat from the Soulforges inflicts 1% of the target's maximum health in Fire damage every 5 sec. This effect stacks.
Torment: Mort'regar's Echoes and Metal Spike Details
Torment: Mort'regar's Echoes and Metal Spike will increase how fast the damage taken debuff stacks on each floor. At the start of each floor, the damage taken debuff will be reset to 0% and you will gain another stack of the Torment amplifying the damage taken.
On Floor #1, you will gain 1% damage taken every 60 seconds.
On Floor #2, you will gain 2% damage taken every 60 seconds.
On Floor #3, you will gain 3% damage taken every 60 seconds and so on...